The game could serve as a cautionary tale on why you shouldnt piss off the mailman. Doesnt stop them from being a One-Man Army that singlehandedly resolved a turf war. Almighty Janitor: Theyre, for all intents and purposes, a deliveryman.Affably Evil: Can be one in a few different ways a Legion-aligned Courier with good Karma for example, or a (very) Evil Courier who always picks the more polite dialogue choices.And you were tough before that, considering how dangerous the wasteland is.
Action Survivor: After surviving two shots to the head, you proceed to become one of the most dangerous and influential individuals in the entire Mojave Wasteland.The possibilities are endless, not even including any Game Mods that open oh-so-many other options, too many to list. Get a combat armor, a silenced pistol and turn into Solid Snake. Take tons of drugs, grab an assault carbine or light machine gun and be Rambo. Action Hero: Get a duster and a hat, load up with revolvers, lever-action rifles and the appropriate perks, you become a gunslinging cowboy.Ultimately, the Courier gets to decide the future of the entire Mojave Wasteland and beyond. The story is driven mainly by the Courier's attempts to understand the meaning behind the attack, the significance of the Platinum Chip, and getting said Chip back to finish the job. The ringleader of your muggers, a man named Benny wearing a distinctive checker-coated suit, steals their package (a or rather, THE Platinum Chip), puts two 9mm bullets into their skull, and has them buried in a shallow grave just outside of town.īy all accounts, they should be dead. During a particularly strange delivery job, he or she is ambushed on the road. The Courier was just a regular schmuck working for the Mojave Express.